Video

3DS Max Living Room – Modelling

Hi everybody!  It is time to get things rolling on our living room project.  This is part one of four, in which we will cover modelling techniques used to make rooms.  We will learn some basic poly manipulation, and use tools such as bridge, shell, proboolean and more! This is probably the most tedious part of our project, but I promise as soon as this one is done with, it will be really easy to get great results easily in [...]

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New Tutorial Preview!

New Tutorial Preview!

Hi Everyone!  Sorry for the brief hiatus since my last post, but I want you all to know I have been hard at work on a new tutorial!  It is going to be a 4-part series covering the modelling, texturing, lighting and furnishing of a sitting room.  The above picture is not finished yet and the final tutorial will have some more furniture and internal lighting as well.  So bear with me because good things are coming soon!  Thanks for visiting as [...]

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Video

3DS Max Audio to Particles

Hey guys, sorry it’s been a little while since my last post – I have been very busy lately.  In this tutorial, we are going to create a system of deflectors and particle flows to convert audio to particles using no plugins at all.  We will be learning some more advanced particle flow work, as well as basic motion from audiofloat and deflectors.  I don’t know if anyone else uses this method, as I came up with it as a [...]

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Video

3DS Max Neon in Mental Ray

Hey everyone, this is just a quick 8 minute tutorial on creating neon light effects within 3ds max and mental ray.

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Video

3DS Max Rayfire Destruction

Hi guys, this is a really cool tutorial on using Rayfire within 3DS Max to destroy objects such as a drinking glass.  We will also be covering some basic animation, more advanced particle systems, using HDRI maps and a bunch of other stuff.  This tutorial is EXPLODING with new tricks for you to use every day. Before you start you’ll need a couple things, so grab the Rayfire Demo (or full version) here: Rayfire The Reflection map we will use [...]

Continue reading »

 
Video

3DS Max Particles

Learn to create very customized particle systems 100% within 3ds max.  In this tutorial you will learn how to form particles into customized shapes and control how they behave between actions.

Continue reading »

 
 

Recent Posts

  • 3DS Max Living Room – Modelling

    3DS Max Living Room – Modelling

    Hi everybody!  It is time to get things rolling on our living room project.  This is part one of four, in which we will cover modelling techniques used to make rooms.  We will learn some basic poly manipulation, and use tools such as bridge, shell, proboolean and more! This is probably the most tedious part of our project, but I promise as soon as this one is done with, it will be really easy to get great results easily in [...]

    Continue reading »

  • New Tutorial Preview!

    New Tutorial Preview!

    Hi Everyone!  Sorry for the brief hiatus since my last post, but I want you all to know I have been hard at work on a new tutorial!  It is going to be a 4-part series covering the modelling, texturing, lighting and furnishing of a sitting room.  The above picture is not finished yet and the final tutorial will have some more furniture and internal lighting as well.  So bear with me because good things are coming soon!  Thanks for visiting as [...]

    Continue reading »

  • Share Resources!

    Share Resources!

      Hey everyone! 3D Skipper is proud to announce we have implemented a new feature to our site – the ability for  users to post resources to our resources page.  This is a great way to share cool plugins, textures, sound effects, or models with each other using the site as a hub. HOW IT WORKS:   Click on the sidebar link “Upload Resources!” (Make sure you are logged into your account) In the quick post sidebar, fill out the [...]

    Continue reading »

  •  
  • 3DS Max Audio to Particles

    3DS Max Audio to Particles

    Hey guys, sorry it’s been a little while since my last post – I have been very busy lately.  In this tutorial, we are going to create a system of deflectors and particle flows to convert audio to particles using no plugins at all.  We will be learning some more advanced particle flow work, as well as basic motion from audiofloat and deflectors.  I don’t know if anyone else uses this method, as I came up with it as a [...]

    Continue reading »

  • ShapeShifter – An Inspirational Short by “Charlex”

    ShapeShifter – An Inspirational Short by “Charlex”

    I was cruising around Vimeo last night and I came across this animated short by Charlex.  It was just a quick reminder of why some of us make art – to create extraordinary concepts in our heads and utilize tools to bring them to life.  3d animations allow us to give vision to what often does not or cannot exist.  So go make something cool!  One person can do a lot and “ShapeShifter” is a great example of what is [...]

    Continue reading »

  • 3DS Max Neon in Mental Ray

    3DS Max Neon in Mental Ray

    Hey everyone, this is just a quick 8 minute tutorial on creating neon light effects within 3ds max and mental ray.

    Continue reading »

  •  
  • 3DS Max Rayfire Destruction

    3DS Max Rayfire Destruction

    Hi guys, this is a really cool tutorial on using Rayfire within 3DS Max to destroy objects such as a drinking glass.  We will also be covering some basic animation, more advanced particle systems, using HDRI maps and a bunch of other stuff.  This tutorial is EXPLODING with new tricks for you to use every day. Before you start you’ll need a couple things, so grab the Rayfire Demo (or full version) here: Rayfire The Reflection map we will use [...]

    Continue reading »

  • Tutorial 3 Preview

    Tutorial 3 Preview

      Hey guys!  So Mir Vadim over at Rayfire Studios was kind enough to loan me a copy of Rayfire for my next tutorial.  It is going to be an animation of something similar to these test renders.  We will be modelling a simple bullet and drinking glass, using particle systems (see tutorial 2), implementing hdri maps, and of course BLOWING STUFF UP in Rayfire! So get ready, the new tutorial should be up within a few days.  Meanwhile, head [...]

    Continue reading »

  • 3D Skipper Presents: Rendermania 1

    3D Skipper Presents: Rendermania 1

      **UPDATE:  If we can get at least 20 submissions, we will be upgrading the prize to an Intuos 4 – a step up from the Bamboo by Wacom.  So submit your work promptly!** Hey guys!  In celebration of the site’s recent opening, and to promote some community and collaboration 3D Skipper is hosting the first Rendermania.  This will be a contest to create the best looking render following a specific theme within 3DS Max. The Theme: For our first [...]

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  •  
  • 3DS Max Particles

    3DS Max Particles

    Learn to create very customized particle systems 100% within 3ds max.  In this tutorial you will learn how to form particles into customized shapes and control how they behave between actions.

    Continue reading »