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  • Create an Awesome Energy Effect

    Create an Awesome Energy Effect

    Hey guys! Much overdue, here is a new tutorial on creating a cool energy-looking effect within Maya and After Effects.  The tutorial uses tools such as nhair to create a unique effect which could be used in many things from title sequences to sci-fi scenes. Leave a comment to let me know what you think! Also, be sure to check out the other tutorials on the site.   Intro music by Absofacto – http://www.absofacto.com/

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  • 3DS Max – Driving Particles with Audio

    3DS Max – Driving Particles with Audio

    Hey guys, sorry it’s been a little while since my last post – I have been very busy lately.  In this tutorial, we are going to create a system of deflectors and particle flows to convert audio to particles using no plugins at all.  We will be learning some more advanced particle flow work, as well as basic motion from audiofloat and deflectors.  I don’t know if anyone else uses this method, as I came up with it as a […]

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  • 3DS Max Neon in Mental Ray

    3DS Max Neon in Mental Ray

    Hey everyone, this is just a quick 8 minute tutorial on creating neon light effects within 3ds max and mental ray.

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  • 3DS Max Rayfire Destruction

    3DS Max Rayfire Destruction

    Hi guys, this is a really cool tutorial on using Rayfire within 3DS Max to destroy objects such as a drinking glass.  We will also be covering some basic animation, more advanced particle systems, using HDRI maps and a bunch of other stuff.  This tutorial is EXPLODING with new tricks for you to use every day. Before you start you’ll need a couple things, so grab the Rayfire Demo (or full version) here: Rayfire The Reflection map we will use […]

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  • 3DS Max Particles

    3DS Max Particles

    Learn to create very customized particle systems 100% within 3ds max.  In this tutorial you will learn how to form particles into customized shapes and control how they behave between actions.

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  • 3DS Max Caustics

    3DS Max Caustics

    Exciting new tutorial on creating beautiful caustics within 3DS Max.  This is a useful technique for anyone using transparent materials for photorealistic scenes, and looks really cool too! This is my first tutorial so bear with me =D

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